Lead Game Designer | Dwindle

• Wrote full design documentation for core systems like movement, resources, and player decision loops.
• Established project-wide design standards for naming, UI behavior, system structure, and feature requirements.
• Held weekly design meetings with production to review progress, resolve blockers, and refine goals.
• Coordinated system implementation with a 12-person cross-discipline team.
• Rebuilt and modernized major gameplay systems from the original eight-year-old codebase.

Dwindle - Design Document
Dwindle - Design Standards