Programmer

Collaborated with a team to develop Nebula Raiders, a co-op multiplayer looter game tech demo, focusing on seamless online gameplay.

  • Implemented player synchronization, ensuring accurate real-time movement, actions, and interactions across all clients.

  • Developed the backend system to handle network communication, session management, and data flow for smooth multiplayer functionality.

  • Ensured animation synchronization, maintaining consistency in player movements, attacks, and interactions across networked sessions.

  • Designed and implemented netcode for syncing all core gameplay mechanics, including combat, item pickups, and player abilities.

  • Conducted extensive playtesting to refine networking stability, responsiveness, and overall gameplay experience.